Modern learning technology has brought about the introduction of innovative and remarkable tools used to retain more knowledge that can then be successfully reproduced in real world activity.
These innovations in learning technology in the world of employee training has not only produced more knowledgeable and satisfied staff and management, but it has also produced satisfied customers, increased earnings for both the company and the employees, and a reduction in waste.
Modern technology has successfully created a high-impact learning culture within numerous industries, resulting in an increase of internal promotions, higher employee retention rates, and much more.
The modern era of gaming has become larger than the movie industry, with brand names such as Call of Duty Selling upwards of $500 million worth of base games within the first 72 hours alone. These figures are generally non-holiday earnings. With gaming at such a height of popularity, it’s no wonder that gamification in modern learning technology is at the forefront of differentiators.
Much like gamification, social media is the number one online destination each and every day for hundreds of millions of active users. By incorporating a social construct within the learning technology, learners are more compelled to remain active for longer periods, effectively retaining more information. This is a major differentiator that defines true modern learning.
applies the concept of consumption. The learner’s acceptance of new information is ushered in through smaller, more “consumable” lessons. By this rationale, the learner is able to retain a vast amount of the applied concepts and can reproduce these learned concepts in real world scenarios, which yield greater reward. This is a differentiator in modern learning in that past structures have been based on large quantities of information being given to the learner at once, with the reward being how much can be accepted at a time. However, large swaths of this information is rarely retained.
Studies have shown that information provided via video has as much as a 50% higher retention rate than text learning. This is because integrating informational learning with entertainment, such as the case with gamification and social learning structures, allow the user to lower apprehension or pressure, instead, enjoying the learning process.
Mobile learning hinges all the above formats together, as mobile learning eases restrictions as to when and where learning can take place. Mobile learning technology allows employees to learn virtually anywhere and at any time, even maintaining the ability to access immediate information in a situation where the employee would not have otherwise. This immediate informational interface can have a profound effect on real world scenarios in real time.